Monika From Doki Doki
'You're wrong. Nothing happened to me, I've always been like this.
Go to the game folder on C: Program Files (x86) Steam steamapps common Doki Doki Literature Club and go in characters, them delete her file.
You're just seeing it for the first time.' She is your, who invites you to the Literature Club. Sayori has a bright, vibrant personality,.: She's not wearing shoes when you find her dead body hanging from the ceiling. This makes sense, as she's in her pyjamas.: It's mentioned during Natsuki's route that they should keep the cupcakes away from Sayori so that she won't eat them all before the festival. Kicks in when you realize overeating can be a symptom of stress and depression. It's, either. Played With a bit.
- Monika @DokiMonika Jul 14. Then 'Eternal Summer' becomes a curse, I love you like the winter stings your nose, Or how wide the autumn leaves do disperse, My love is deeper than summer's warmth grows. So long as men can breathe, our heart's shall meet, So long lives this; for thou winter's heart beat.
- Feb 04, 2018 Mix - Monika - Your Reality (Karaoke) From Doki Doki Literature Club YouTube The Sims 4: Doki Doki Literature Club Challenge - Ep. 1 (Create A Sim, Lots, Rules) - Duration: 17:48.
Sayori is already pretty broken at the beginning of the story, but it is heavily implied that Monika's jealousy towards her causes her to try to break her even further.: Sayori, as well as Yuri and Natsuki, are resurrected in Act 4. Because Monika, Sayori gains her Club President role. This if you get the default ending, as she quickly starts to. In the, however, she thanks the player for (that is, repeatedly going back to spend time with everyone) and making the Club a happy place.: She is a romantic option for the player. Sadly, it won't work out due to her suicide.: By the time the player witnesses the aftermath of her suicide, it can be noted that her fingers are covered in blood, implying that she tried to scratch away the rope around her throat just before she died. This is confirmed by Monika in Act 3.: If you look closely at the picture of her hanged body, she has blood on her hands. Monika can bring up in Act 3 that Sayori's death wasn't quick, and that she was conscious enough to try to tear the rope away out of survival instinct.: She frequently glomps the other girls (most often Natsuki, who is always mildly annoyed at being called cute).: She's notorious for finding ways to hurt herself or to drop things.
One the player keeps heckling her about involves her accidentally starting a house fire when trying to clean up.: Oh goodness, yes. The DDLC subreddit has unofficially nicknamed her 'Cinnamon Bun.' .: She is found hanged with her eyes open.: She's often somewhat scatterbrained.
Now everyone can be happy. Implied in the game's normal ending. She once again becomes Club President, but instead of crashing the game and deleting everyone she tries to take over, just like Monika. Based off Monika's circumstances throughout the game, and Sayori's behavior in the aforementioned, it was likely a bumpy ride.
Fortunately, a Monika intervenes before she could do anything.: Her final poem is essentially a suicide note combined with a of 'Get out of my head', ending with a rather somber note. But a poem is never actually finished.It just stops moving.: Deconstructed.
As with many depressives in real life, she puts other peoples comfort before her own needs, to the point of insisting that the MC not worry about her. MC even points out that her unconditional selflessness is likely to get her hurt.: She may not look it, but Sayori has a certain degree of social cunning.
The plot kicks off when she convinces the player character to join the Literature Club by mentioning she'd already promised she'd bring someone and that Natsuki made cupcakes. She also at one point tries to trick the player character into buying her a snack, but he sees right through her ruse, implying she's done this before. Sayori is also the Vice President of the club, and it's apparent how she got the position when she easily defuses the argument between Natsuki and Yuri in Act 1; Monika notes that while she may look like a good leader, Sayori is usually better when it comes to dealing with people.: Occasionally fans perceive her as having either light brown or strawberry blonde hair. The game's character artist posted a for her and Monika, showing that hers is actually coral pink.: A big red bow.: It noted that she's basically the one holding the club together when things get heated. When she goes home early in Act 1, everyone notices that Sayori is conspicuous by her absence when Yuri and Natsuki start arguing again, and Monika has trouble breaking it up.
When Sayori is erased in the second cycle, arguments between Natsuki and Yuri break out even more often (though the warping of their personalities certainly helps make it even worse,) and Monika finds that she doesn't have what it takes to restore order. And when Sayori is restored in Act 4 and made club president in Monika's absence, Natsuki and Yuri actually get along without any major fights.: Sayori is often late to school because she sleeps in.
It's because she's so depressed it's too hard for her to get out of bed in the morning. Averted in Act Four, where the main character comments on the fact that she's generally waking up on time these days.: Yuri has plenty of words that tend to be darker in tone in the poem minigame. But so does Sayori, of all characters.
It's that she's been living with chronic depression for most of her life.: Act 1 ends with the player character finding her body and clearly undergoing over being unable to help her.: Japanese with coral pink hair (though less implausible than ). Even shrugging it off as hair dye doesnt quite work, as dyed hair is frowned upon in most Japanese schools.: Has bright blue eyes and is also the most innocent character of the story.: Deconstructed. It's not just that Sayori doesn't think she's good enough for you. She thinks she's not good enough for anyone to care about. Even people expressing concern for her or trying to be her friend, she feels that they're just 'wasting' their time and energy on her.
The protagonist tries to tell her that this isn't true at all, but sadly, it doesn't take.: Sayori has a friendly, likable characterization; she's energetic, she's able to defuse arguments in the club easily, and deep down wants everyone to be happy. So it's painful to find that she committed suicide by hanging as a result of Monika's, especially since she confessed to having depression the day before.: Sayori's version of 'Okay, Everyone' features an ukulele and a soft playing flute, likely to represent her personality.: If you've gone through all of the girls' routes in Act 1 and gotten all of their CGs, Sayori won't go crazy with her newfound in Act 4, being earnestly touched by how you went out of your way to try and make all of the girls happy.
This is unfortunately followed by her breaking the news that you've reached the end of the game, but unlike in the, she lets you go without Monika's intervention and a genuine 'thank you'.: Her last poem has one. As in, truly.
Get out of my head Get out of my head Get out of my head Get out of my head Get out of my head. Although Sayori mentions Monika during her confession, this is the first really strong hint to the player that Monika is using something beyond ordinary to mess with the other girls.: Really, the worst thing you can say about her is that she can be a bit of a mooch and she's klutzy. She's a which becomes even more apparent after her suicide. Additionally, her appearance is an attempt to make herself happy by making others happy.: Suggested by the MC more than once, both to himself and others, that Sayori probably isn't nearly as oblivious as she might seem and can actually be quite crafty as shown above at, and has total understanding of her actions, surroundings, and the feelings of other people. When you consider that a lot of her more clumsy and airheaded moments are a result of her depression (or perhaps even an act for the MC, whom she knows likes to look after her) and that she intentionally puts up a carefree, facade so that no one would know what was really going on in her head, he turns out to be quite right.: The first sign that something is wrong is that she seems quiet and distant, even leaving the club meeting early. It's her depression acting up so badly she can't even pretend to be happy anymore.: Wears a pink shirt in her casual wear.: She even tells herself to when things go wrong.: After her suicide in Act 1 and starting up a new game, the game initially treats her like she's still there but every mention of anything relating to her is rendered in broken sprites and garbage text until the game resets. After the reset, all mentions of her are gone, including the player character mentioning that he walks alone to school despite previously stating that he would walk with her in Act 1 and her position of Vice President going to Yuri with no comment from anyone.
Monika does restore her after Act 3, but it comes with a case of -induced.: Her hair color is a more subdued pink than Natsuki's, but she definitely fits.: Her suicide marks the point where the game begins descending into psychological horror.: Her behavior is a coping mechanism for her depression. 'I guess it's fun sharing something you like with someone else.'
A small, pink-haired girl in the Club who, while she appears cute, is actually quite sour and feisty. She makes excellent cupcakes.: Downplayed in the original scripting, where her dad is evidently a stern and somewhat absent figure who isn't helping her insecurity complex. She's worried about him finding out about her 'childish' manga habit, and she also seems uncomfortable about not being seen to eat plenty when he cooks (as if he doesn't have time to do this very often, or perhaps he too is critical about her being small and wants to 'feed her up'). Once Monika starts rewriting the story, however, it's heavily implied that she alters Natsuki's father to be outright physically abusive and neglectful.: She is not happy to ask the protagonist to do something about Yuri's obvious, but she does it.: Cats. She is introduced having baked cupcakes shaped like little cats. Like a cat, she is small, has a attitude, is called cute by others and shows fangs.
Her casual outfit even includes a cat logo on the shirt.: Natsuki hates it if she isn't taken seriously, whether it's her writing, her hobbies, or just her overall demeanour.: With Yuri.: Natsuki is reduced to an empty husk immediately after she slips the protagonist a plea for help, before ordering them to disregard what her note said.: While she's in Act 2, she still goes through hell. Arguments between her and Yuri get worse, with both sides saying cruel things to each other.
The first argument ends with Natsuki running out of the room in tears; it's unclear what Yuri said or did to provoke such a reaction, but it's implied to be pretty bad. Natsuki then has her memory wiped of the incident, but becomes increasingly neglected by the game due to Yuri and Monika. Not only that, but she watches Yuri slip deeper into mental instability, and even, only for Monika to interfere. The act ends with Natsuki finding Yuri's dead body and running out of the room, then. All this, on top of her implied abuse.
What's worse is that while it's heavily implied she was tampered with too,.: She claims to be all about this, but more often than not she has real difficulty admitting her true thoughts to everyone.: Downplayed. She loves manga, and keeps it in the clubroom. While the rest of the club obviously knows about her interest, she's still hesitant to talk about it. She and the player character can bond over this. It's implied the reason why she's somewhat cagey about her interest is because her classmates (and possibly also her father) judge her for it.: She has pink hair and pink eyes (the latter being explicitly referenced in the text at one point, to slightly bizarre effect).: More clearly visible when having scenes with her.: There's an obtainable by doing Natsuki's route in the second act, then spending time with Yuri.
After Natsuki gives you a poem in code, she'll rant about how you left her hanging in favor of Yuri, and how lonely she is. She's also established to have a neglectful home life, and it's implied that she doesn't have many friends outside the club.: When repeatedly challenged she often becomes awkward and tongue-tied, and then aggressive, and then often simply bursts into tears.: If you can consider pink as light red, she fits the label.: Choleric.: Yuri and Natsuki frequently get into arguments due to their differing writing styles, which only gets worse after Act 1. That said, Natsuki seems concerned that Yuri is undergoing, and even slips you a note under the guise of a poem about asking you to find a way to help her. Unfortunately, and tampers with the game to have Natsuki tell you to disregard it.: She has a typical 'tsundere tails' hairstyle; two locks in pigtails, with the rest down. Adding to her cutesy appearance is her in the form of ribbons holding her pigtails and a cross-shaped piece holding part of her bangs.: Natsuki likes cute things, like cupcakes with cat faces.
She also likes poems with cuter, happier words (though her own poems are still about things like falling short and being persecuted for your hobbies, just written with simpler, cutesier language.) This is just one thing that puts her at odds with.: Red ribbons, including one wrapping a strand of hair in the shape of an hourglass/bowtie.: She's much more comfortable exposing her cute side once she knows you're not going to tease or condescend her about it. Her tendencies are also much more reserved in her Act One event outside of school.: And she's visibly worried about fading into the background if more people were to join the club.: Natsuki has a big one and her biggest is not being taken seriously because of her stature or cutesy writing style. This becomes significantly more apparent if you dedicate all three of your poems to her, where she flat-out begs the player character to say he likes her poems, because she badly needs that acknowledgement from someone.
Flat 36 vias roland sp300v 2. In the rewritten Act 2, it's strongly hinted she has an abusive father, whose attacks - physical and emotional - largely fuel this tendency.:. Natsuki acts like a typical - she is abrasive, sarcastic and a bit arrogant around the player character but actually has a crush on him. Also, while she and Yuri do not always get along, she will give you a message in Act 2 where she tells you how worried she is about Yuri's.
Monika From Doki Doki Literature Club
Unfortunately, this sweet gets ruined by Monika rewriting the game's code to have Natsuki say to ignore her and Yuri, and focus on. Natsuki's arrogant facade is also deconstructed - it's one part suspicion of people's motives, one part trying to convince people (including herself) that she's worthwhile, and her alienates Yuri, who she really just wants to be friends with.: The only one of the four who you don't see dead. Monika erases Natsuki after they witnessed Yuri's death.
The hidden scene in the second act is possibly the closest thing, but even then, she's alive and the game treats it as if it's nothing.: Natsuki's version of 'Okay, Everyone!' Is very simple and features a xylophone and a recorder, to feature her child-like nature and simple poetic style.: The player's first humorous with her is structured this way. It's, but serves to foreshadow the inferiority worries that underlie her independent streak.: Her preferred writing style uses simple words and short sentences to drive in a point.
When she first shares a poem, she says that she feels the ability to say something in just a few lines is underrated. Her taste in words in the poem minigame also tend to be simple or cute. This is yet another reason why she's at odds with Yuri, who has a.: Short, has a and an.: She's short, slender, and cutesy, to the point where the protagonist wonders if she's an underclassman when he first meets her.
While it's never outright stated in-game just how old the characters are, other than they are in high school (and Natsuki does say at one point that she's the youngest), it's safe to assume she's not that far off age-wise from the others. Note This turns out to be a good assumption, as Dan Salvato. Since she doesn't get to eat too often and (at least in Act 2) is regularly beaten by her father, this has some. Also deconstructed, as appearing (and being treated as) younger and weaker than she actually is is a major sore point for her.: Literally.
She's the only one not to have a serious mental breakdown (barring a couple of scenes that are likely meant to be a fakeout by Monika), and even secretly implores you in one of her poems to tell Yuri to seek help for her mental condition.: Out of all the girls Natsuki recieves the least character focus. To elaborate, she never gets a major emotional breakdown tied to her issues, which, while present, never get put to the forefront like Sayori's and Yuri's.: Wears a frilly pink outfit in her casual wear.:. A mixture of this. The reason she's smaller than the rest of the cast is heavily implied to be because of malnutrition - at least in the rewritten Act 2. It's safe to infer that her nature isn't just her being unable to spit out that she has a crush on the protagonist, but that she has a defensive streak to her personality from being judged by her classmates and being abused at home. She makes a number of self-evidently false claims, which might be written off as comedic Tsundere stubbornness.
But when called out on them she gets genuinely upset, revealing them to be a coping mechanism for her low self-esteem.: She's the red to Yuri's blue. Natsuki is very aggressive, defensive, and is a classic harsh.: While she doesn't have the from this trope, doing her events show that she can be sweet and affectionate once she opens up.: Has shades of this. Her usual reaction to something she feels threatened by is to put it down, due to her own insecurity. If you spend time with Natsuki twice in Act 1, her second event will have her break down in tears over the stress she's under and she will constantly drop hints about how badly she wants to have a place where people acknowledge and accept her without laughing at her or mocking her hobbies.: After taking a heavy bag of ingredients off her hands, the protagonist wonders how she managed to carry it all the way down the road.
She is quite smug about this.: Natsuki makes really good cupcakes. Monika even makes it a point to have one before deleting her, lamenting that it'll be the last time.: She is introduced as the girl who made cupcakes in anticipation of the player character's arrival, and the game hammers in how it's not only her baking that is sweet and cutesy, but that she is too. Despite her ways, she proves to be a secret sweetheart who writes cute, simple poems, reads cute slice-of-life manga, and cares deeply for her friends.: With her preference for simple but expressive word choices that communicate their main idea plainly, she's the performer to Yuri's technician.: Tries to boss around the others at times, without being too gentle about it.: In Act 2, she goes from a simple to someone who has moments of full-on verbal abuse.
Her argument with Yuri has her make a mocking joke about Yuri's to her face. If you write a poem Natsuki doesn't like, she tells you to leave if you're not taking the club seriously. While it's not outright stated, it's implied that Monika is exaggerating her negative personality traits too. Ironically, despite this, she's actually one of the more stable members of the club.
Worth mentioning is that she actually seems to calm down in Act 4.: She's feisty, she's, and she clearly has a crush on the protagonist. Possibly amplified by Monika, as it's more evident in Acts One and Two than in Act Four, where she's more welcoming to the protagonist. Natsuki: Why are you thanking me? It's not like I made them for you or anything. But not for you!
Dummy!.: Monika deletes her just after deleting Yuri. This makes Monika the only girl who can be romanced. It's also notable that she's the only one of the three standard romance options who doesn't commit suicide before she's deleted.: After you're forced to stare at Yuri's dead body for the rest of the in-game weekend, Natsuki eventually walks in on the morning of the festival to see her several-days-old body.
Her immediate reaction is ◊ and run out of the room. This also explains why she isn't there for Monika deleting her.: Carnation pink hair. 'I don't need to go out and do crazy things to have fun.' Yuri is a timid girl with long dark purple hair.
While she is shy, she can speak up when she is passionate about something. She loves fantasy and horror novels and.: Despite initially coming off as shy and reserved, she tends to open up considerably when talking about her interests, with the fact that said interests are really only adding to the charm.
A case can even be made for her continuing to be this after her, albeit in a, uh, slightly more uncomfortable manner.: She says 'sorry' to just about any minor flaw, real or imagined. When the main character points this out, she starts to apologize for apologizing too much before catching herself.: Averted, Yuri's body gradually decays over the weekend at the end of act 2.: With Natsuki.: Whether or not you accept her offer in Act 2, she still kills herself in front of you with a butcher knife.: Quite a few of her sprites involve her holding her arms behind her back.
Possibly a subconscious effort to hide the fact that she cuts herself. Some of her sprites have her nervously looking to the side while playing with her hair, as well.: Yuri's knife collection isn't just an odd character trait.
'Welcome to the club.' Monika is the Club's President, and is a sweet, friendly, and mature girl.
While she does not have a route, she's happy you're here.: Out of all the girls, she is the only one with and doesn't end with an 'i'.: Uniquely for a, nothing about Monika's apparent kindness and politeness is an act. She really is that friendly, and she really, truly means it when she says that she loves you and that she wants to make you happy. She even offers you some genuinely good advice from time to time, and sincerely opens up to you, like any good girlfriend would. She's just a girl who's seen things she shouldn't have seen and has.: When the player deletes her file in Act 3, her first reaction is to act horrified, then angrily berate the player for doing so when she realizes what's happening.
However, she can't come to hate the player after all, and admits that she could bring back the other girls so that you could play the game without her. If you get the normal ending, Monika is still around enough to stop Sayori from doing something similar, then deletes the game during the end credits and leaves a note saying that the club is disbanded permanently.: In the third act one of her conversations has her explain that she's still conscious even when the game isn't running, and where she goes when it isn't is.not pretty. She'll even complain about this the first few times you quit the game after her takeover, but she eventually adjusts to it since she wouldn't want you to waste all your time on the game in.: Deleting her during your extended conversation with her causes her to have a, and undelete the other girls. Likewise, as seems tied to the Literature Club hierarchy (as the VP has, and Sayori gains upon becoming president), the file created upon obtaining the is Monika officially disbanding the club.: A sweet, adorable anime girl who can hack the game to erase her romantic competition and will come back even after you erase her just to save you. That has to count for something.: Entirely contingent on player choice. If you don't delete her character file after her, she'll just happily ramble on endlessly and gloat about her victory, and you can leave the game in this state permanently.: She's the one character who manages to avoid the and glitchiness the most throughout Act 2.
Since she's behind it all, she's probably making sure she's still appealing to the player.: She gets a line early in Act Three establishing that she canonically wouldn't care whether her love interest is a boy or a girl, as her feelings are the same either way. Oh jeez.I didn't break anything, did I? Hold on a sec, I can probably fix this.I think. Actually, you know what?
This would probably be a lot easier if I just deleted her. She's the one who's making this so difficult. 'Who's crazier, the girl who likes knives, or the girl who deleted the ENTIRE universe just to be with you?' .: While it has been stated that the position of the president of the literature club is what made her (and later Sayori) self-aware, it's never explained why it does so. She also may have invoked this to make her look better than the other girls by presenting her as the attractive, nice, popular president, who could join any club she desires.: Monika reveals in her one of her monologues that she was the one wrote the information for Doki Doki Literature Club's download page.
She even says that if the player had paid a little more attention this wouldn't have been so awkward.: Has a few instances of this. After you delete her file, she undergoes a and restores the game with all files intact (except her own, believing no one can be happy while she exists) so you and the other girls can be happy. How successful this is depends on the ending: if you didn't get all the CGs because Sayori undergoes the same insanity she did, but if you did then. Sayori regretfully informs you that. Regardless of the ending you receive, Monika will perform, which is about her feelings towards the player and her actions by the time the game ends.
During Act 3, she describes what happens when you switch off the game, which is apparently something of a living hell. Everything freezes and slowly melts into a cacophony of flashing lights and screaming sounds that are so intense she can't even think properly, which all goes away when you turn the game on again.
At first she admonishes you if you turn the game off, but then she remarks that you have a life you need to go live as well, so she encourages you not to put her before your own needs (but also requests that you not leave her like that for too long).: A possible alternative to her being if she wasn't already comfortable with having feelings for both boys and girls. She seems to suspect that you are a boy judging by some of her dialogue, but admits you very easily could be a girl instead and ultimately doesn't care, as her only concern is being the best girlfriend she can to you.: How she initially behaved on her Twitter account, actively mocking the other members of her club by pointing out their flaws and The tweets exhibiting this behavior appear to have been deleted, as they can no longer be seen in the Twitter feed.: She used her to delete the other girls' character files from the game. Deleting Monika's own character file is how you defeat her.: While she dips in and out of and dances around the 'kindhearted' part, suggests she has a stereotypical love of cats.: It never seems to occur to her that the player would be worried or concerned about Sayori, Yuri, and Natsuki once they start exhibiting erratic behavior. Instead, she seems to think the player would want to avoid them altogether in favor of Monika.: Monika claims to be this in acts II and III; however, she briefly subverts it before Yuri and Natsuki, perhaps to portray herself as the of the class.: Monika's version of 'Okay, Everyone!'
Solely features a piano. Fittingly, the credits theme is a piano piece composed by her. Also fittingly, you might hear the background music add piano accompaniment when her manipulations become particularly invasive (one example is during Yuri stabbing herself to death).which despite its jaunty tempo is very much this. 'Your Reality' is Monika singing about her fate as a self-aware side character in a video game, lamenting how her actions to break the status quo caused so much harm and the that followed, questioning if taking someone against their will (the player in this case) is really 'love', and her ultimate decision to let them go.: Her actions are motivated by her obsession with the player.: It's apparent that she's less in love with a player, and more in love with what they represent: a real person, with complex thoughts and feelings, who lives in 'a world of infinite choices.'
This, of course, is a major contrast to being a side character in a who's only meant to root for the other girls who are programmed to fall in love with the player. At the start of Act 3, she admits she doesn't know much about the player, not even their gender.: Starts out as a when she realizes that the protagonist's poems are written in a very familiar way to one of the other three girls' writing styles. She teases him about any romantic feelings he could possibly have with them.
But as the story progresses, she turns out to be more sided to this trope as she develops romantic feelings towards the protagonist, or specifically, the player.: 'Monika' is not a typical Japanese name. Her name was chosen deliberately by the developer to indicate that there's something. Off about her presence in the game.
Monika is also Latin for 'advisor' and Greek for 'unique,' it certainly fits. Monika is the only girl without an I at the end of her name. This is important if you realize that there are three girls that do have I's at the ends of their names AND if you know about the theory surrounding the game's hidden fascination with opening a person's. 'Monika' is an anagram of 'Kami no', or 'God's.' Monika tries playing God by altering the character files, among other things within the game. It's also an anagram of, a company that develops video games - Monika herself, naturally, dabbles in such.
If it's actually a, this could refer to one of two things:. Quite a number of fans are unhappy that said company fired, alleging that its ruined the series. Monika's meddling, albeit of a different type, ruins her own game.
Konami published, a game whose becomes as a result of being the un-romanceable of her game. At least at first.: During the main, she realizes that nobody can gain happiness in her world, so she kills the cast to spare all of them the pain she went through.: She alters the other girls' personalities so that their worst traits are exaggerated, resulting in. This is so that it'll be difficult for them to confess, and that the player will find them unappealing. When that's not sufficient to drive the protagonist away from them, she drives them to suicide.: Provides you with hints about the other girls' writing styles, likes, characteristics, and initial personalities. That is, until she modifies the script during Act 2, where Natsuki's and Yuri's traits are exaggerated.
But on top of it all, she speaks a lot about foreshadowing the game's plot and later.: Between you and the other girls, all the freaking time. Gee,.: It's fine if she kills and deletes the other club members since they're not real. Only she's real, so she deserves happiness. She does eventually have a to change her thinking.: In stark contrast to the casual outfits of the other girls, shows off a decent amount of cleavage and is also lacking a bra. Given her self-awareness and obsession with the player, she's very likely doing this on purpose to make herself more appealing to you.:. According to some of the edit notes in the game's logs, Monika doesn't quite jump off the slippery slope at first and sticks to modifying the other girls' personalities for a while, but her cause more problems than they fix until she reasons that just deleting them would be simpler.
Then it's revealed in Act 3 after that she couldn't go through with fully deleting her friends and restores them. But if you got the, then the Monika has to commit to full deletion to save the player from a crazed Sayori.: Her is a variant of this, since it makes her the only girl in the game, and thus the only romantic option. However, she brings them back as part of her.: During one of her Act III conversations, Monika mentions that she's a big coffee drinker. Her official Twitter account also.: During her she laments the fact she destroyed the literature club and hurt the ones the player cared about so much, finally understanding she brought her demise at the hands of the player upon herself.: One of her conversations in Act III starts by asking the player if he believes in God.
She states that she started to question the idea growing up, and finishes saying that she can believe in a God that uses earth as a plaything.: She's nothing but calm and polite, and she gives you good advice on how to improve your poems. The worst you can say about her is that she occasionally when they argue. This gets interesting as her true nature becomes apparent. While she's a meta-aware who will and delete her friends if it means getting closer to the player, she keeps her polite appearance even after she's the only girl left. She gets horrified when the player decides to delete her, even revealing that she didn't delete the others entirely and puts them back for you. In other words, she's a rare who's also genuinely.: A subtle example.
While the sprites of the other girls are shown slightly side-on, Monika's usually faces the screen directly. This is a clue that she is aware of the player. She's also the only girl to be wearing longer and different-colored stockings from the standard uniform.: Despite her being a and the player character clearly admiring her, she does not have a route of her own. This is a large part of her frustration.
She's envious of the other girls for having routes, while she's not only stuck knowing that she's not real, but she can't even romance the player.: Even after having her at the end of Act 3, Monika is still around in some form, as she pulls a in the to save the player from Sayori. Presumably she's still around in the, but because Sayori doesn't go crazy when she takes the reins as president of the Literature Club she probably doesn't see a reason to intervene anymore.: Monika generally has a calm, gentle expression, even when she's altering the game.
That said, there are a few moments when she loses her cool:. During Act 2, it's possible to find a text file inside the game folder after the second poem minigame. In it, Monika will angrily rant that the player still pursues the other girls, no matter what she tries. She even mentions that it'd be easy to end her life, but it'd mean she wouldn't be able to talk to the player. Monika has a hard time wrangling Yuri and Natsuki when they start arguing, which is especially true after Sayori being deleted from the game. At one point, she seems to break down some when things get particularly bad. When Yuri post-, Monika's only response is to leave the room, directing a somewhat passive-aggressive quip towards the player as she does so.
She later admits she found it disturbing Yuri would say that to her. At the end of Act 3, Monika goes from horror, to disgust, to despair, and finally resignation once her file is deleted. She tries for a, but she realizes she still loves the player no matter what. Overlapping with (to Act 2 Yuri), during Act 2, Monika makes a transparent bid for the main character's company and attention, causing a straight up shouting match ending with the player forced to choose which girl he'll spend time with. Not only will the mouse gravitate automatically to the Monika option, if you manage to click any other option, the game will be interrupted by a white screen and staring eyeballs, which then generates a whole-screen list of options, all of them reading 'Monika.' .: Believes herself to be one, which is very debatable.
While the other girls in Act 2 suffer from creepy glitches like their faces or sprites getting corrupted, their font abruptly changing, and their personalities and dialogue becoming more extreme, the worst Monika gets is that occasionally she'll appear in front of the interface. Basically, as everything becomes corrupted and disturbing, the game seems to try its hardest to keep Monika looking appealing and safe. Naturally, this is a huge red flag that she's behind it all.: Act 3 involves her thinking about various existential concepts and giving her thoughts on different serious subject matters.: has a moment of this in Act II. Natsuki falls asleep while reading manga as a result of not being able to eat thanks to neglect, but Monika offers her a protein bar, mentioning that she always keeps one handy for her. It's not fully clear if this was or this trope, but the glitchiness Natsuki goes through during the scene, plus the fact that Monika wants to make the player think she's the most ideal love interest, suggests the latter.:. She keeps associating, though she says it's not on purpose.
Monika: I was thinking about Sayori earlier. I still wish I could have handled that whole thing a little more tactfully.
You're not still hung up over it, right?Oh, my gosh, I can't believe I just said that. That pun was completely unintentional, I swear!. She also claimed that Natsuki was starved for social interaction. What makes this wrong is that it's implied Natsuki's malnourished.: Her ponytail reaches down past her waist.: Averted when Monika uses her. She clears her throat, slips into fillers like 'um' and 'like,' and seems uncertain when she speaks. In other words, she sounds like a typical teenage girl who's trying to talk to her crush. Her singing voice is similar; she does get slightly off-key at points, but otherwise she's still a good singer.
She is still learning, after all, and didn't have much time to practice before she presented it.: Her meta-awareness also comes with the ability to edit the game. This includes changing characters' personalities, editing text, and creating a Monika route and railroading you towards it. However, doing so causes glitches due to Monika's lack of experience.: Her eyes briefly turn red during one of her scenes.: A more extreme case than with the other girls, as in both main endings after Monika has been deleted, she does not return under the pretense that a game world where someone like her exists can't truly be happy - and in one of those endings, she is tragically when Sayori tries to pick up where she left off. Trying to restore her file yourself after Act 3 has her chastise you and re-delete herself.: Her underlying motive is to free herself from being a route-less supporting character, and to become the.: One of the secret poems hinted to be written by Monika suggests that she tried cutting herself to see what Yuri got out of it.
While she understood, she decided she wouldn't do it again unless she was going to kill herself, because she was supposed to be 'the responsible one'.: During poetry meetings, she will bring up that a poem is something a particular girl will like, provide information about them, and tease the protagonist by asking if you're writing to impress them. This aspect of her is later subverted and deconstructed. Part of her frustration is that her entire purpose in the game is to, essentially, root for the other girls as they are programmed to fall in love with the protagonist while she sits on the sidelines. At the end of the day, Monika's true ship is Monika/player.: Oddly enough - despite being the club president, she privately admits to the player that she is terrible at putting her foot down. So whenever Sayori isn't around to help break up arguments or to get the girls on board for the festival, she tends to get violently rebuked and then just sit dejected in a corner.: She has bright green eyes, reddish brown hair, is front and center in the title screen, and turns out to be the despite her not having a route.: She doesn't know the player's gender, and she does not care.: One of on her Twitter is her half-awake while huddled up closely to a sleeping Yuri. The description tells us it was taken during a sleepover between the two.: Everything she does is to get closer to the player, at the expense of the rest of the game.: Her makes her a within the confines of the game.
That said, the third act involves a long one-on-one conversation with her. Goes both ways, since the player is an even greater that can end her.: Jillian Ashcraft voices Monika in the credits, where she speaks with the player and sings the ending song.: Implied. When the player character notices Sayori acting off in Act 1, Monika decides to have a one-on-one conversation with her. It's unclear what they talk about, but some of Sayori's comments afterwards and suggest that it's, at the very least, something that made her depression worse.
Ironically, Monika herself is later horrified by Yuri telling her to kill herself towards the end of Act 2.: After being deleted at any point during Act 3, she apologizes for everything she did and reboots the game so everyone else can be happy together. She gets better by the credits though since she finally sings the song she had been practicing the whole game and depending on how you played the game; she might be the person you get the note from after the credits roll instead of the game developers.: Has been erased and forgotten by Yuri, Natsuki, the Player Character, and seemingly Sayori in act four, after the player deletes her character file and Sayori suddenly has her role instead as Club President. However, Sayori reveals she still remembers her and all her actions.: She's usually the one to explain some of the other girls' conditions, but considering she's their negative qualities to look better it's a little hard to tell how accurate she is.: After the player deletes her character file, she undergoes a and understands how terrible she must have been to drive the player to do so. She then reveals that she didn't have the heart to completely delete the other girls, and restores their character files and the game scenario while accepting her fate.: Ultimately, the story is about her, her gaining self-awareness, and her subsequent breakdown.: A mild case. Her voice sounds like a normal girl recording herself unprofessionally rather than having a polished, clearly-enunciated, distinctive and unrealistic voice like most English-dubbed anime characters, which reflects her self-awareness and sentience.: If it wasn't already obvious by all the spoilers, Monika isn't exactly who she seems.: Of all the girls, Monika is the only one with an awareness of her status as a video game character, and that awareness also comes with the ability to (crudely) modify the game's scripts. That ability, coupled with her repeated failures to fully break out of her role as a supporting character in the game's narrative, ultimately leads to her apocalyptic obsession with the player.: While in the game proper she's only seen wearing her school uniform (a fact she lampshades during Act 3), there are of her wearing white dresses on her Twitter.
Being the, she fits the 'evil' connotations.: At the end of the day, Monika is a lonely teenage girl who is going through a major existential crisis after realizing that she's a character in a game that isn't even her story. It doesn't excuse anything she does, but you can understand why. Bonus points for it being literal in her case, since she destroys her entire game just to finally talk to the player one-on-one.: Monika will, manipulate, and flat-out delete other girls from the game, just to make sure she has you all to herself.: Most notably, an aversion in a world of girls with candy-colored hair, with a shade of light brown. Yet another hint she doesn't quite belong.: Grade B. (This is as close to seeing the main character as we get.)The player character, a generic Japanese high school student with typical otaku interests.
His introduction into the Literature Club is what drives the story.: Downplayed. He's certainly pleased that the Literature Club is full of attractive girls, but this isn't his only motivation for joining.: Not anger, per se, but he often seems frustrated when talking to Sayori, especially about her depression, since she claims he can't help her. He very much wants to help her, because she's his close friend and he cares about her, but unfortunately,.
His occasional sharpness stems mainly from wanting to help Sayori feel better, but having no clue how.: Played with. He's even more a victim of the narrative than the girls.