Moddb Forces Of Corruption
This mod, unlike every other Clone Wars Mod is not based on TCW, rather the purely Legends 'Clone Wars Multi-Media Project' consisting of the Original Clone Wars Series, Books, Comics, and Video Games from 2003-2008 and aims to keep this increasingly.
- In the original Forces of Corruption, you can't, save for the last mission of the campaign. However, there is a mod (or more like a mini expansion pac) that'll unlock the Eclipse, among other things.
- From the makers of Mod DB comes Game Dev TV - a youtube channel focused on all things game development from mods to indie to professional titles.
Contents Opening CrawlForces of CorruptionThe Galactic Civil War has begun. RebelAlliance forces have launched their firstattack on the Galactic Empire, and nowdesperately searches for the Empire's ultimateweapon, the DEATH STAR.However, the battles between the Empire andthe Alliance are not the only conflicts playingout across the galaxy. Tyber Zann, crime lordand former associate of JABBA THE HUTT,works to free himself from the Spice Mines ofKessel and plots his revenge on anunknowing galaxy.While Tyber puts his plans in motion, hislieutenant Urai Fen speeds toward Kessel in ahired starship- the MILLENNIUM FALCON.Gameplay CampaignThe campaign follows the conquest of the intergalactic crime lord, and his underworld organization, the between the events of the destruction of the first and second and right up to the climactic theft of the, an. Tyber Zann corrupts planets with his in order to obtain information of the other two factions, sabotage, and to gain. In the campaign, Tyber also tries to unlock the secrets of an ancient Sith, which later uses to find the ancient.Galactic ConquestGalactic Conquest gameplay remains very similar to the original Star Wars: Empire at War with a few major changes.
The Zann Consortium's new corruption element is a new feature which provides bonuses to the competing factions in addition to the benefits provided to the Zann Consortium. Units produced from Cantinas and using bounty hunters to neutralize heroes cost significantly less on corrupted planets.
As an additional bonus to Rebels, smugglers do not expire on corrupted worlds. Also, the original Death Star no longer appears, being replaced by the second one after being destroyed in the original game. The same goes for Red Squadron, which has been reformed into Rogue Squadron.
Alderaan is now an asteroid field. Rather than being mod-only, as in the first game, the now is fully playable in Galactic Conquest mode, and is the most powerful combat unit in the game. Also, when a faction wins the war (e.g., all enemy planets are captured/destroyed, both enemy leaders are killed, etc.) there is no end cutscene; the game instead skips immediately to the credits, unlike in the last game. However, this may be due to the fact that, unlike in the last game, there is now only one story mode (Zann Consortium) and thus one end cutscene for both the story and Galactic Conquest, which, in the case of the latter, may not be an appropriate ending based on the way the player won the mode.SkirmishSkirmish has been changed slightly, while still keeping to the original game. One major difference is 3 faction battles, and the ability to fight the same faction (mirror battles).Land skirmish battles feature a new base building mechanic – outposts. Outposts can be captured like buildpads.
Once captured, outposts build one of 3 structures, depending on the faction. The Mining Facility and Hutt Palace can be built by any faction while the other structure is unique to each faction: Repulsorlift Jammer (Zann Consortium only), Uplink Station (Rebellion only), and M-68 planetary magnapulse cannon (Empire only).Space skirmish battles are also similar to Empire at War, with some differences. When an outpost is captured by the Zann Consortium, it can build a Venator-class Star Destroyer instead of the Interceptor-class Frigate that the Rebels and Imperials get.MultiplayerMulitplayer has advanced since the original game, bringing in new maps and new teams. Players using the same version as you appear in blue, orange for password only games and red for locked games.Critical reactionWhile many critics and gamers welcomed the new expansion, some decried it as being overly buggy—one particularly glaring bug that was pointed out often was the announcement of a constructing when an enemy fleet was incoming. Also, Garm Bel Iblis's 'shield flare' ability can glitch and cause the particle to remain for the duration of the battle. Both of these glitches were fixed in the 1.1 patch.A less noticeable but equally glaring error was where only the cannon barrel of the Imperial would rotate when targeting and firing on a nearby enemy, but in the base game the entire top of the turret rotates properly, leaving few possible explanations.There was even a bug where, in campaign, the player loses his or her main characters and cannot continue.
Moddb Star Wars Forces Of Corruption
This was fixed in a patch.Appearances.
General information: Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges.
Foc Moddb
Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours.I've tested it along time ago and it was literally some of the best I've ever played. If you want clone wars, here it is! Grand Admiral Thrawn should be in SW8;) I think this mod shows all what you have missed from the 'the future' of Star Wars games.General information: Thrawn's Revenge is a full graphic and gameplay modification of the computer game, Star Wars: Empire at War.
Set in the years following the Battle of Endor, and outside the original game's timeframe, Thrawn's Revenge is based around the conflict between the newly founded New Republic and the Imperial Remnant as they fight for control of the galaxy.Thrawn's Revenge is a large-scale mod for Empire at War: Forces of Corruption. It includes the events of the Galactic Civil War after Palpatine's death at Endor, up until the signing of the Pellaeon-Gavrisom treaty.thrawnsrevenge.com.
General info:There's not many info about this mod but the best way is, you try the mod. This is a complete new conversion for the game Star Wars Empire at War Forces of Corruption, it replaces the SW stuff by Star Trek stuff(also ground units). Star Trek TOS 3.0 Mod by NomadaFirefox.Most Star Trek Mods are loathsome. On firefoxccmods there is an advanced version that can be recommended. I think this is much more sophisticated than what you usually find on the Internet.Thanks to user shadow00 who has found the mod at.
General Info: Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion replaces every single Star Wars asset of the original game with Stargate assets. Info: In this mod, you can't play the main campaign. The modification is designed for the 'Galactic Conquest' and the 'battle'.
In this modification, the stage technology system was replaced by a special structures system. In this case, under special structures shipyards to understand research institutions as special space bases that need to be built for the acquisition of particular units separately to the standard space bases in suitable planet or sector systems. Also the destructible subsystems were in the units replaced by 'total loss'. We still want to support the 'text design' at. 'Guy de Lusignan' thank! This is not yet the final version of 'Babylon 5 at War' Mod.!